Overriding The Plugin Settings
The override system allows you to customize and override the global settings for the SenseGlove Unreal Engine Plugin through specific subcomponents where applicable. This feature enables more precise control over the behavior of individual components within your project.
The SenseGlove Virtual Hand Component
The Virtual Hand Component provides the ability to override certain aspects of the global plugin settings, allowing for tailored interactions and behaviors specific to virtual hands. For more details, refer to the Virtual Hand Settings section.
The SenseGlove Wrist Tracker Component
The Wrist Tracker Component enables overriding of specific global plugin settings, providing flexibility in wrist tracking configurations. For additional information, see the Wrist-tracker Settings section.