SenseCom
SenseCom (short for SenseGlove Communications) is a background program that runs alongside your Unreal Engine application. Its primary function is to discover, and connect to SenseGlove devices on your system, exchanging data with them, much like a "SteamVR for Haptic Gloves." The SenseGlove Unreal Engine Plugin relies on SenseCom to communicate with any SenseGlove hardware.
Communication between your application and the physical gloves are possible via either Bluetooth Low Energy (a.k.a. Bluetooth LE, colloquially BLE, formerly marketed as Bluetooth Smart), or Bluetooth Serial (a.k.a. BT Serial) depending on the type and model of your glove, or the firmware version.
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Some glove models support firmware upgrades from a Bluetooth Serial firmware to a BLE-compatible firmware version. For more information, refer to the relevant documentation here, as this topic is beyond the scope of this handbook.
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SenseCom is required only for communication on Windows or Linux. For standalone Android devices, the communication functionality is embedded directly into your application.
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For more detailed information and troubleshooting, consult the SenseCom documentation page on SGDocs, please.