Third Party Licenses
Please note that while the SenseGlove Unreal Engine Plugin is made available under the MIT License, it utilizes a few third-party libraries with permissive free licenses as well, in order to power various components.
The following third-party software are used and shipped with the SenseGlove Unreal Engine Plugin:
- The SenseGlove SDK (a.k.a. SenseGlove Backend Libraries, or SenseGlove Core Libraries)
- SGBLE and SGBLExx Rust Dependencies
- The Argh Frustration-free Command-line Processing Library
- The Boost C++ Libraries
- The c4core C++ Library
- The c4project CMake Scripts
- The Debug Break Library
- The fast_float Number Parsing Library
- The FlatBuffers Memory Efficient Serialization Library
- The {fmt} Formatting Library
- The FTXUI Functional Terminal (X) User Interface Library
- The Loguru Logging Library
- The nanomsg-next-generation Lightweight Brokerless Messaging Library
- The Rapid YAML Parsing and Emitting Library
- The Serial Communication Library
NOTE: FTXUI and Argh are only used by the SenseGlove FakeShm Module Tuning Utilities, sgfakeshm-connect-client and sgfakeshm-core-client distributed as separate binaries via the SenseGlove Unreal Engine Plugin Microsoft Azure DevOps repository. Since these utilities are not part of the official release of the SenseGlove Unreal Engine Plugin via the Fab Store, their respective licensing terms won't apply to the SenseGlove SDK or the UE plugin.
For more information consult their own respective open-source licenses, please.