Plugin Installation via the Epic Games Launcher

Before beginning the plugin installation via the Epic Games Launcher, ensure you have signed into your Epic Games account on the Epic Games Launcher and that you have a supported version of Unreal Engine installed. Supported engine versions can be found in the Platform Support Matrix.

  1. Run the Epic Games Launcher.

Plugin installation via the Epic Games Launcher - The Unreal Engine home in the Epic Games Launcher

  1. Navigate to the Fab tab and click Start exploring button which in turn opens your default web browser pointing to the Fab home page.

Plugin installation via the Epic Games Launcher - The Fab tab in the Epic Games Launcher

  1. On the Fab home page, enter the term SenseGlove in the search box and press Enter. Alternatively, you can go directly to the SenseGlove Unreal Engine Plugin landing page on Fab directly instead of taking the above two steps.

Plugin installation via the Epic Games Launcher - Searching for the term SenseGlove on the Fab home page

  1. Click on the SenseGlove Unreal Engine Plugin in the search results to navigate to its dedicated page.

Plugin installation via the Epic Games Launcher - The Fab search results for the term SenseGlove

  1. On the SenseGlove Unreal Engine Plugin landing page on Fab click the Download button.

Plugin installation via the Epic Games Launcher - The SenseGlove Unreal Engine Plugin home page on Fab

  1. If this is your first download from Fab, you will need to agree to the Fab End User License Agreement (EULA) before proceeding.

Plugin installation via the Epic Games Launcher - Fab End User License Agreement (EULA) prompt

  1. After clicking Download, a pop-up will notify you that the plugin is available in your Vault in the Epic Games Launcher, or the Fab UE5 Plugin.

note

According to the Fab launch announcement:

The Fab integration in UEFN is undergoing maintenance and will be back online shortly, and the Fab integration in the Unreal Engine 5 Editor is coming soon.

Plugin installation via the Epic Games Launcher - The SenseGlove Unreal Engine Plugin download pop-up on Fab

  1. Go back to the Epic Games Launcher, navigate to the Library tab, and in the Fab Library section, click the Refresh Fab items button.

Plugin installation via the Epic Games Launcher - Refreshing Fab items in the Epic Games Launcher

  1. Once the Fab library is refreshed and synchronized, use the Vault search box to find the SenseGlove Unreal Engine Plugin. Click the Install to Engine button.

Plugin installation via the Epic Games Launcher - Searching the Vault for the term SenseGlove

  1. You'll be prompted to choose a compatible engine version. Select your desired engine version from the list, then click Install.

Plugin installation via the Epic Games Launcher - Installing the SenseGlove Unreal Plugin to a specifc Engine version

  1. The Epic Games Launcher will show the plugin's download and installation progress. Please wait for it to complete.

Plugin installation via the Epic Games Launcher - The SenseGlove Unreal Plugin download and installation progress

  1. While the download and installation are in progress, you can see the progress in more details by clicking on the Downloads section on the sidebar.

Plugin installation via the Epic Games Launcher - Viewing the SenseGlove Unreal Plugin download and installation progress in details

  1. Once the download and installation are complete, verify its installation by clicking Installed Plugins under the engine you've just installed it to. The SenseGlove plugin should appear as installed among other currently installed plugins.

Plugin installation via the Epic Games Launcher - Verifying the SenseGlove Unreal Plugin installation

  1. One last confirmation could be navigating to YourEngineInstallationPath/Engine/Plugins/Marketplace directory. The SenseGlove Unreal Engine Plugin source and binaries can be found inside this directory. This is especially useful in case one desires to copy the plugin for example to their own project's source code to run it at the project level instead of running it at the engine level.

Plugin installation via the Epic Games Launcher - The SenseGlove Unreal Plugin installation path

warning

Please note that it is best practice to install the plugin either at the project level or the engine level, but not both. Having the plugin installed in both locations, at the same time, can lead to various issues, especially if the version of the plugin installed at the engine level differs from the one installed at the plugin level. A guide on verifying the plugin version is also available as well.