Platform Support Matrix

Windows (MSVC 2017)Windows (MSVC 2019)Windows (MSVC 2022)Linux x86-64 (Native Toolchain)Linux AArch64 (Native Toolchain)Meta Quest Stand-alone (Android NDK)HTC VIVE Stand-alone (Android NDK)UE Marketplace VersionAzure DevOps Version
5.4❌❌✅ v2.1.x✅ v2.1.x✅ v2.1.x✅ v2.1.x (r25b)❓✅ v2.1.2✅ v2.1.2
5.3❌✅ v2.1.x✅ v2.1.x✅ v2.1.x✅ v2.1.x✅ v2.1.x (r25b)❓✅ v2.1.2✅ v2.1.2
5.2❌✅ v2.1.x✅ v2.1.x✅ v2.1.x✅ v2.1.x✅ v2.1.x (r25b)❓✅ v2.1.2✅ v2.1.2
5.1❌⚠ī¸ v2.0.x⚠ī¸ v2.0.x⚠ī¸ v2.0.x⚠ī¸ v2.0.x⚠ī¸ v2.0.x (r25b)❓⚠ī¸ v2.0.1⚠ī¸ v2.0.2
5.0❌⚠ī¸ v1.6.x⚠ī¸ v1.6.x⚠ī¸ v1.6.x⚠ī¸ v1.6.x⚠ī¸ v1.6.x (r21e)❓⚠ī¸ v1.6.1⚠ī¸ v1.6.1
4.27⚠ī¸ v1.4.x⚠ī¸ v1.4.x⚠ī¸ v1.4.x⚠ī¸ v1.4.x⚠ī¸ v1.4.x⚠ī¸ v1.4.x (r21e)❓⚠ī¸ v1.3.1⚠ī¸ v1.4.3
4.26⚠ī¸ v1.0.x⚠ī¸ v1.0.x❌⚠ī¸ v1.0.x❌❌❌❌⚠ī¸ v1.0.4
4.25⚠ī¸ v1.0.x⚠ī¸ v1.0.x❌⚠ī¸ v1.0.x❌❌❌❌⚠ī¸ v1.0.4
4.24⚠ī¸ v1.0.x⚠ī¸ v1.0.x❌⚠ī¸ v1.0.x❌❌❌❌⚠ī¸ v1.0.4
4.23⚠ī¸ v1.0.x⚠ī¸ v1.0.x❌⚠ī¸ v1.0.x❌❌❌❌⚠ī¸ v1.0.4
4.22⚠ī¸ v1.0.x⚠ī¸ v1.0.x❌⚠ī¸ v1.0.x❌❌❌❌⚠ī¸ v1.0.4
  • ✅ Supported
  • ⚠ī¸ Not supported by the latest release and might be lacking features
  • ❌ Not supported at all
  • ❓ Unknown or untested

Remarks:

  • Per Epic's Marketplace Guidelines in regards to Code Plugins (sections 2.6.3.d and 3.1.b), we are only able to distribute or update the SenseGlove plugin for the last 3 stable versions of Unreal Engine. As a result, we won't be able to publish updates or bug fixes for the older versions of the Engine except on rare occasions and only through our official repository on Microsoft Azure DevOps.
  • All third-party libraries on Windows built against Windows SDK 10.0.
  • Oculus and VIVE support is only provided through the recommended Android NDK versions by Epic Games.
  • wjwwood/serial requires Android NDK API Level 28+ in order to be built successfully.
  • All third-party libraries target Android NDK API Level 29, thus any project relying on the plug-in should be build with the same NDK API Level.