SenseCom on Microsoft Windows

Follow these steps to quickly set up and run SenseCom on Microsoft Windows:

  1. First, obtain the SenseCom binaries from its GitHub repository.

SenseCom on Microsoft Windows - Downloading from GitHub

  1. Extract the SenseCom .zip file to a location on your computer after downloading it.

  2. Ensure any glove you would like to pair with and connect to your system is not paired, or connected to any other device, such as another PC or VR headset.

  3. Make sure the glove is powered on.

  4. Access Windows Bluetooth Settings by navigating to Settings > Devices > Bluetooth & other devices.

SenseCom on Microsoft Windows - Bluetooth Settings

  1. Click on Add Bluetooth or other devices.

  2. In the new window click on Bluetooth.

SenseCom on Microsoft Windows - Add a Bluetooth device

  1. Wait for the glove to be discovered, then click on it.

SenseCom on Microsoft Windows - Discovering Bluetooth devices

  1. Click Connect to connect and pair the glove.

SenseCom on Microsoft Windows - Connecting to a Bluetooth device

  1. Once the glove is paired, you're good to go. Click on Done.

SenseCom on Microsoft Windows - A paired Bluetooth device

  1. Once you are back to Windows Bluetooth settings, verify that the glove is listed as a paired device.

SenseCom on Microsoft Windows - Bluetooth settings paired devices list

  1. After successfully paring your glove, it's time to run SenseCom. Navigate to the folder where you extracted SenseCom and go to to /path/to/extracted/SenseCom/directory/Win/SenseCom_Win_Latest.

SenseCom on Microsoft Windows - Running SenseCom

note

Inside the /path/to/extracted/SenseCom/directory/Win/ folder, a SenseCom installer is available if you wish to permanently install it on your operating system.

  1. In a moment, SenseCom should recognize and connect to your glove(s):

SenseCom on Microsoft Windows - A successful SenseCom and Nova Glove connection

note

For more detailed information and troubleshooting, consult the SenseCom documentation page on SGDocs, please.

  1. At this stage, SenseCom is ready and you should be able to connect to and communicate with SenseGlove devices from inside your Unreal Engine applications.